dimeRocker Feedback
This is the support forum for dimeRocker’s self publishing platform. Update: Our current self-publishing platform will be deprecated, replaced by the dimeRocker Arcade.
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Game Carousel
Need game carousel on canvas to help developers market one another's game
28 votes -
26 votes
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25 votes
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include default GUIs
Include default GUI layouts for leaderboards and other common menus.
19 votes -
Custom Google Adsense code integration...
Let developers add their own google adsense code, to further monetize social games. At the moment ALL our revenue is made from ADS...
11 votes -
mobile device support
Get dime rocker working on iPhone and android. It'd be great to be able to link all the services across platforms and be able to access facebook features on mobile devices.
9 votes -
Fix facebook IM glitch...
the game window shows over the IM window, and also causes flickering
7 votesunder review ·
AdminBenson Wong
(Admin, dimeRocker)
responded
The Unity player sits on top of everything because it uses the computers video hardware to render the game.
Only on Safari on the Mac does it not do this. This is a feature / bug fix that Unity must do.
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add in game advertising
add a feature to support ingame ads to generate more revenue
6 votes -
4 votesstarted ·
AdminBenson Wong
(Admin, dimeRocker)
responded
We actually have a c# version coming out pretty soon.
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Support binary data in DataStore
When data gets big, JSON is kinda bloaty.
3 votes -
refresh a documentation page
I would like to know if dimeRocker will continue with a project. And Refresh a documentation.
3 votes -
Provide DLL version for Unity 3
Since Unity 3 supports loading components out of assemblies, please create a DLL based version.
This is required from our side since we develop the whole game code in Visual Studio and only wrap them in Unity (since we have a quite complex simulation). So we need a DLL to add as reference to the VS project.
3 votes -
1 vote
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Add a way to atomically guarantee more than one API call
Some special API calls (Start and End) that will mark the complete set of API calls. Similar to the Atomicity concept of Database Transactions.
drClient.StartAPICalls();
drClient.Call1();
drClient.Call2();
drClient.EndAPICalls();
so that any internet connection interruption between call1 and call2 makes the call to rollback.1 vote